Since the destruction of the rise, now nearly three and a half’s time. Had 60 times the dark destruction, TBC’s sacrifice destroyed, for the time being will not be discussed. Today we say is deep destruction, that destruction of the final point talent, commonly known as the fire destroyed. This master of destruction, although controversial, but most of the warlock players are identified as L DD (Drakedog). I also think so. This fire destroyed also two kinds of basic routines, one for three charm,runescape money, one for DotRush. Of course, there are some variants of the fire damage, for example, have used the instantaneous move JWM fire damage, but unfortunately the CD 15MIN greatly restricted the development of this talent. Or the Curse of the TBC era recoil fire damage, JWM also used. JWM students have been trying to change and innovation, is admirable, but unfortunately BLZ despotic power so strong, gifted them to do this stuff in the final analysis we, we were just playing. Three talent points in Charm and DotRush law may not be much difference, or even exactly the same. However, the play is indeed completely different! I am here to try and resolve some recall, initiate, Tell me freely. (Talk about the wild battle flags, do not involve Arena) 1. Speaking of the history of history, which have to mention DD. His video for the destruction of a lot of people know, learning how to use the destruction of his videos there is always a lot of practical tips. One of my most profound impact, which is DD7 mouseover macros that use it all themselves! Video of the DD line. DD1, DD2 talent is 30/0/21, which is the legendary dark destruction. It was the era of negative resistance, see the video in the DD equipment, the dark up to 150 injured, and I also think overestimated. But the video in the shadow of the sword damage, but very striking. The face of an enemy player shadow curse, DD with this dark ruin talent, Shadow Bolt-fire shot up over 1000 + damage, attention is oh-fire, non-crit. This is indeed a cattle X. I was fast like 450 spell damage, only faster Shadow shot Jianping 1000, so DD was using a three-charm, to win for themselves the singing Shadow Bolt time (when he seemingly has not the time to point out that reducing the singing talent, he has been very liquidation preference, when his soul has been required where the fire seemed to rub a 6 seconds to put out). Said customs point, is that charm about a shadow sword, and then again a charm about Shadow Bolt, amassing charm about amassing a Shadow Bolt. . Well! Destruction of such cattle on X up! Of course, because the 30-point pain talent DD, DD, and fatigue are also common enemy DOT to slow death, suck suck suck dead ZS or something, we do not say this. To the DD3, there is no negative resistance, DD also changed talent, and that is the classic 7/7/37, a fire destroyed appearance. Fire destroyed a good time in fact, garbage, rubbish really good. Combustion, which is lit, you need 1.5 seconds to sing, do not fear death spiral effect, or 10min of the CD. DD is still using a three-charm, but because the effect of decreasing charm, there is no negative resistance and reduce the harm caused Shadow Bolt, players and equipment to enhance the resulting blood volume increase, and so a number of reasons, DD can no longer use charm Shadow Bolt, Shadow charm. . This play to win easily, so DD slightly changed a bit, in the course of three charm cast Shadow Bolt, then the sacrifice, attack with burning pain, burning at the end of 1.5 seconds. At that time the most classic video camera should be the charm when the first fire that the soul then Shadowburn, and even the classic trick ah! This play continues to DD4, no change, 7/7/37 X more skilled use of more cattle, called the high-end professional players ah. These two videos, DD Corruption is basically not used. DD4 at the end of time, DD first temporary leave. After the destruction of large BUFF, burning instantaneous, dead wrapped changes, DD5 appeared. DD wore a high-end equipment is back. Most importantly, DotRush play there! I believe that many players like DD, the most respected, this is DD5, a lot of players will change it as the destruction of the classic WL, more players will rise to the WL its historical landmark video. In fact, this statement is not too much, anyway, hard to find on the street when the pain, evil SS, all destroyed. DD5 which show DotRush play,warhammer sale, totally different from the previous three charm. After the first Charm is no longer the shadow curse, but the elements of a curse, and then lost on Corruption, the Corruption damage before the onset of the first three seconds to cast sacrifice, then a simple matter, almost two burning pain, a burning , a shadow burning the enemy on the Then delete the number of DD. After six months, DD is back (Hey, why I say they do.) DD6 appeared. This video, I think, is a separate meaning. I have been feeling, DD start from this video, took a hegemonic WL complete destruction of the road. After a lapse of six months, beginning from this video, DD’s play began very domineering, and the momentum before the video is completely different. This video does not fully implement an play, but three charm combined with DotRush for different professions use different style of play. Video, the soldier is the charm of an object by three, and because Germany is using a wild DotRush. This video is taking an extreme talent, 5/5/41. I believe most players never used this talent to destroy it! Anyway, I did not see in my FWQ, DD6 appears touches was used. Then TBC came. Of course, I mean they TBC came, we were still in Silithus insecticidal sub it. DD cool most of the year, get a set of S1, in July and then a video, DD7, the solution of the States of the destruction of the players of the emergency services, of course, we were still 2.0 yet. This video, DD has played on three charm. Oh he was a S1, high toughness, high crit, anyway Well gadgets that high at the time. DD7 so he spend three charm, high crit three times to ensure the effect of charm, toughness of the players did not face the three charm play is so smooth, but the key point, when the badge is not the full solution of the kind we now badges, such as the ZS badge on the solution that can not charm, which makes three charm has brought to light. But DD7 is a lot of players accused of After another year, this year also had really Kuaia year. DD8 out. DD has worn out the top end cattle X equipment, and a full set of S3, when he recorded the video, S4 not open. This video has returned DotRush, and the whole video is fully implemented DotRush, but not three basic charm. Play routines for the Curse of Agony, Corruption, Immolate, Shadowburn, Shadow Wrath, burn, burn up the enemy wore, and then braved enemy put burn, burn. Basic is the case. Basically, three DotRush charm and history of the development on this, and I do not know what can be said can not see the point? Three charm and DotRush two completely different style of play, in the end who is superior? Or well-matched? Now I come to something a little more analysis. (2) three charm and DotRush 1 pet three charm, you must have with a woman! DotRush, woman or dog your choice, of course, the dog is a good. 2 Scope of this there are two aspects, the subjective and objective aspects. Subjective: this mainly depends on your play habits are like. Three charm, pay attention to the temptation to use magic charm, was the temptation is 1.5 sec cast, then you may have to be considered quasi-cast skills, and singing time, the release order, etc., must figure out exactly, or you live just charm the enemy, you put their skills to charm a break, not even boring. You have to do is charm in a limited time, as the multi-output damage. Three charm of the key points is to see whether you can arrange the skills cast charm with the time you cast a match properly. This is a bit like you are a person in the operation two people, you have to operate well, so the two men with a good three to play out his charm power. There is a saying: God, as opponents fear, afraid of pigs as teammates, you can do to their own contempt. Lich King, the prompt charm there, presumably three streams will certainly point out the charm of this talent, this way, three charm greatly reduce the difficulty of play, this is the truth. DotRush, the main rule is to play test your moves, skills interface. On to the enemy in full 3DOT, the lack of control of the magic charm, you can have their own way out of. What you need is to walk and use your own control skills, to find the singing spell of time. Of course you can also attack the enemy’s hard-top cast this spell, which is one of the skills necessary DotRush, as zs, dz, discipline and the like knives, they are definitely on your way through the body, to interfere with your magic, magic repulsed mechanism changes, you need to practice is when you turn around an enemy, you need to turn the mouse Dafa trained hand, so your skills can be cast out. In addition to this, you need to work out in actual combat against the occupation even strokes. For example, DD8 years, DD play is generally painful, corrosion, nets, sacrifice, Shadow Wrath, burn, Shadowburn, and then began to put the knife wore burned, or Death Coil then burned. DD8 little with fear, even if he is the same dog,gold wow, presumably he felt the current anti-WL control other professions too strong, anyway, unable to control, as a direct RUSH out as soon as possible. DotRush usually with dogs, a more comprehensive scope, but after a suspicious change to the fat body, the role of dogs dz has no meaning. Objective aspect: this is mainly to see FWQ environment, such as how other professions have recently been changed, the arena open to a few seasons, and so on. I say slowly under the face or video from DD to start. DD1234 is a three-charm, was the early 60′s. DD5, 6 is DotRush, is in the latter part of the time. DD7 is three charm, it is early TBC. DD8 is DotRush, it is late TBC. I am sure you already know what I mean to say. Yes, I mean is that each new stage of the initial three charm is more suitable to a later stage, for transformation DotRush. From the equipment, the three charm focus on crit, WL 抗击打能力 itself is not strong, sophisticated charm with three other side can not attack their own, while his charm time in three flares up, only defeat. The DotRush, because the DOT’s sake, and we have high resilience, crit effect is reduced, so the relatively more attention to their own magic 抗击打能力 injury and the need to support high-end equipment. This is why DD always beginning with three stages of the charm, the late X equipped with the cattle after a switch DotRush. ——————————————— Well, look ahead witch demon king. Early, because prompt charm, I think three is a good way to charm flow, high crit to strengthen control,lord of the rings online gold, I believe people will not be too sad battle field. A later stage, after we have a high toughness, can be cast DotRush. As for pets is a matter of personal choice. The prompt charm with women, play can be flexible, you can always play with three charm, a charm can be used as interrupt skills to use. The dog, is much more comprehensive, magic block, swallow, are extremely powerful skills, coupled with the dog swallowed the inscription, you totally do not consider that what the soul squeezed. Speaking of big inscription, I would like to say a little about my thoughts. 3.08 latest changes to the dog inscriptions, very powerful, it can be said is the most powerful inscriptions of the WL. Fear inscriptions, very easy to use, I’ve also made a post that I fear a player out before 3DOT he woke up, I can now complete a sacrifice leisurely cast a soul fire. Good players can RP to meet with corrosion inscriptions DotRush, no RP players like me, simply choose Shadowburn treatment of stone inscriptions or inscriptions better. You need more flair players to meet the operation of the Lich King, Demonic Circle is a good thing worth exploring. 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